Voxel World is a photo-realistic terrain and volumetric renderer
developed by Dmytry Lavrov.
Renderer have volumetric clouds/fog,volumetric lighting,procedural terrain
texturing,built-in terrain generator,superscalability,and other features.
The project started in spring 2003 and in summer 2004 i have moved on to develop Volumetrics. It is to be released as open source soon.
If you are commericially interested in the VoxelWorld project, technology
or simply wish to comment on my work, you can send email to
my old page until the redesign is complete.
(C) 2004..2008 Dmytry Lavrov.
Want to say something or ask some question? Or have some (commercial) job you'd want me to do (CG animation, still images for website design, programming, things like that) ? Contact:
.