
Hello everyone,
It's Dmytry Lavrov's personal web page. It mostly contains my artwork and software projects. Click on the thumbnails on top to quickly navigate to graphical pages.
About me: I enjoy mathematics, computer graphics, sciences, programming, juggling (currently can juggle up to 4 balls), photographing, and lot of other things like that.
There's
my new blog (comments are welcome).
Note: The photo is 2 years outdated and seem to be creating wrong impression. I'm 23. There's
more recent photo (underexposed unfortunately)
Current project:

The Polynomial: A 3D video game with mathematically generated fractal scenery, combined with easy-to-use editor that you can use to create stunning artwork.
Programming:
I program mostly in C++, though I also use Java and Python a lot. My first serious programming language was Pascal.
I have experience in 3D software development (both with non-realtime software rendering and realtime hardware/OpenGL rendering), image processing, user interfaces (C++ , Python: wxWidgets, Java: Swing), network programming, concurrent/multithreaded programming, web programming (Python, CherryPy, Cheetah, Javascript, Java Applets),
multi-platform application development with C++ (Windows, Linux, Mac OS X), databases (SQL, Posgres), some physics programming (custom engines, Newton SDK).
(Phew, that was a long list.)
Currently, I'm mostly using Linux, both for job and personal work. I also have Intel-based Mac Mini, which I use for porting software to Mac OSX. Sometimes I run Windows in virtualbox to test if my builds for windows actually work on real windows.
Other things:

Volumetrics for MojoWorld.

Voxel World - my old terrain renderer from 2004.
I posted that idea to SUCCESS student contest organized by
European Space Agency, and visited Cologne (Koln) :-)
Mathematical art...
In some sense, VoxelWorld is a "math art" too....
Miscellaneous stuff:

int(x=0,1,|sin(x^x/a+b)|*dx) =>